planetfall – correctly written with a lower case ‘p’ and as one word – was borne out of a short story, and like most first-novels went through a long development process.
I treated the writing of planetfall as a self-education in creative writing. While writing it I tried many different exercises and approaches, failed more than I succeeded, then failed some more, went off on tangents, took breaks, became frustrated, scrapped pages and pages of material and generally found that auto-didacticism is easier to spell than to do.
The short story from which planetfall evolved is about a Mexican man looking back on the Mexican-American war around the time of the Alamo. It was a writing exercise in which I challenged myself to write a short story that had a definite beginning, middle and end, was character based, and which would fit onto one side of A4. The story was mostly dialogue, the Mexican man talking to his young son about what it means to be a man while he shaved his cheeks and shaped his moustache. I put this story to one side and moved onto other writing projects (I think some exercises on colour and motion).
Some time later I returned to the short story and thought it would be interesting to re-write the story from the son’s perspective, this time he would be a grown man thinking back to his father’s advice. I placed the son in a war and wrote a nostalgic piece, the son looking backward, close to death, wanting the protective presence of his father.
Realising that a soldier on a battlefield gave me scope for more writing exercises – the ravaged landscape, the loss of life, commentary on war and its interaction with society – I continued to write. The story became science fiction when I decided a battleground of post-nuclear detonation would add drama quickly. After about 3 or 4 pages, I chopped off the original short story – the Mexican man with his son – and started thinking about how someone would survive a nuclear blast: you’d need some kind of fancy protective suit for a start. And so secom was born, a material that never made it into the final draft of the first book (at least not in an obvious way).
planetfall evolved quickly after that. There were three characters – Ramirez, Mina and David – a mysterious planet and a scene I visualised as a ‘planetfall’, in which the characters would leave a ship in orbit and fall to the planet below, battling aliens as they went. This scene gave its name to the book. I later named the mysterious planet ‘Fall’ as a temporary joke (planetfall/planet Fall) while I tried to figure out a better name. I never found one. Planet Fall became the central character in the first book of planetfall.
Two hundred pages came out quite quickly, and at that point I took a break to write a short story (“Ayla’s Journey”). I opened up the writing process for this short story to a friend with professional writing experience. She taught me how to edit, about rhythm and flow, and what was good in my writing and what not. A very instructive experience, I went back to planetfall three months later and sat down to edit. Two hundred pages collapsed under my editor’s eye in a cottage on the Isle of Skye, and became 35. From there I wrote out again to around seventy five pages, and got stuck. A sub-plot, a conspiracy theory centring on the planet Fall, wasn’t working. It took a few months before I decided to pull the sub-plot out into a separate story, which would run alongside the main story of the soldier (now a Marine) and act as counterpoint to his first-person perspective story.
I tried writing the two stories side by side, but their different writing styles and points of view soon forced me to stop. I decided to focus on the story of the planet Fall first. That story, in retrospect, was easy to write. Daoud was a character I already had from writing background notes on the planetfall universe and its history. Kate arrived one day while I was in Costa Coffee in Crouch End. Verigua was supposed to be a limited character, borrowed from an Iain M. Banks Culture novel. I will write about these separately.
Each chapter, except for the final one, was written with a particular approach in mind. Some chapters are sense-based: visual, auditory, tactile. Some were very much about movement (a Doctor Who: Confidential episode, in which they discussed up & down movement, was a particular influence), and some were indulgent: abstract, dream-like and experimental (on my part). One chapter was simply written in a short story style as a break from the main narrative (The Tale of Huriko Maki).
The first draft was finished in December 2010 and I started to think about returning to the main story, the story of the Marine’s experience of a great war. As I’d written the story of the planet Fall, I conceived a story structure in which that story would revolve, DNA-helix-like, around the main story of the Marine. It would be capped with a short story (The Tale of the SS Maris One) which would act as the telomere to the story’s helix. However, in early 2011, three and a half years after writing the story of the Mexican, I made the decision to publish this story of the events on planet Fall, the start, the genesis of the war, as the first in a sequence of books. I still intend at some point to release the series as intended, with new, original material throughout to tie it all together.
Until then, you have planetfall book 1 this summer, and planetfall book 2 currently in development. Enjoy.